Updated tiles.xml, added missing "Strange Plant" items, fixed a bunch of item names.
↧
Source code checked in, #7d147bdfc2c961ed5d9b5d6f241fad70be673388
↧
Source code checked in, #8effbd571e9679ab20ae0b90eaf3feddf14dfe6e
Incremented version to 1.3.31
↧
↧
Released: TerraMap 1.3.31.0 (Sep 11, 2016)
Full support for Terraria v1.3.3 worlds!
*What's new in v1.3.31:
Install instructions:
Previous release changes:
v1.3.14*:
v1.3.13:
v1.3.12:
v1.3.11:
v1.3.10:
v1.3.9:
v1.3.8:
v1.3.7:
v1.3.6:
v1.3.5:
v1.3.4:
v1.3.3:
v1.3.2:
v1.3.1:
v1.3.0.1:
v1.3:
*What's new in v1.3.31:
- Fixed issue #43188: "World file tiles list start is not where it's expected to be. Expected: 2646 Actual: 2633" when loading a Terraria 1.3.3 world.
- Fixed an issue trying to find Strange Plants.
- Thanks to meow_k for reporting the issue and pointing out the solution!
- Updated tiles.xml, added missing "Strange Plant" items, fixed a bunch of item names.
Install instructions:
- Make sure you have .NET Framework v4.5 installed.
- Download the TerraMap ZIP file.
- Extract the TerraMap ZIP file.
- Run TerraMap.exe.
Previous release changes:
v1.3.14*:
- Fixed issue #43187: "World file tiles list start is not where it's expected to be. Expected: 2612 Actual: 2604" when loading a world where the NPCs are currently partying. :)
- Thanks to Anemous for reporting the issue, andEnigmaQuip for pointing out the solution!
v1.3.13:
- Fixed errors loading Terraria v1.3.2 worlds.
- Added new 1.3.2 blocks and items.
v1.3.12:
- Added new 1.3.1 blocks and items.
v1.3.11:
- Added all of the new blocks and items.
- Added yellow wire.
v1.3.10:
- Fixed errors loading Terraria v1.3.1 worlds.
- Have not yet added all of the new blocks and items, but will very soon!
v1.3.9:
- Show/Export GPS depth and position. Added to the status bar, and added File->Export to save highlighted tile positions to a file43183.
- Display the number of highlighted tiles after loading a new world 43182.
- Added instructional text to reduce confusion caused by "spoiler" features43179.
v1.3.8:
- Added player selector, options for 'no spoilers', 'all spoilers', or just what the player has seen in game.
- Added File->Open Player menu.
- Added cloud icons to File->Open World menu.
v1.3.7:
- Added ability to specify multiple tiles and/or items on the command line. Example: terramapcmd -i "C:\Users\Jason\Documents\My Games\Terraria\Worlds\World1.wld" -o "C:\Users\Jason\Documents\My Games\Terraria\Worlds\World1.png" -n "Ebonstone;Ebonsand;Corrupted Vine".
- Added highlighted block percentage to status bar (15% Corruption, for example).
- Added new Terraria world properties (SavedAngler, AnglerQuest, SavedStylist, SavedTaxCollector, TempCultistDelay, FastForwardTime, DownedFishron, DownedMartians, DownedAncientCultist, DownedMoonlord, DownedHalloweenKing, DownedHalloweenTree, DownedChristmasIceQueen, DownedChristmasSantank, DownedChristmasTree, DownedTowerSolar, DownedTowerVortex, DownedTowerNebula, DownedTowerStardust, TowerActiveSolar, TowerActiveVortex, TowerActiveNebula, TowerActiveStardust, LunarApocalypseIsUp)
- Added search box to world properties window.
v1.3.6:
- Fixed some tiles and variants with the same name (ruby and other gems) not being highlighted properly.
- Zoom toolbar buttons are now enabled while the map loads, highlights, etc.
- Added/improved status messages while reading, drawing, highlighting, and searching the map.
- Improved the appearance of the labels for tiles, items, and walls in the list.
- Added the ability to search the list by type (tile, item, wall) and parent tile type (gems, lights, etc).
- Added Esc shortcut key to close the tile selection and set editor windows.
- Thanks to whoever submitted the patch for cloud saved world support. CodePlex sent me the patch file, but not your username. Let me know who to thank, and I'll add thanks/credit/attribution.
- Thanks to kybagames andshadowdragonborn for the suggestions!
v1.3.5:
- Added support for cloud saved worlds.
- Added ability to darken blocks rather than highlight them (Invert Highlight, defaults to false).
- Added highlight color picker (defaults to black).
- Saved PNG image now includes the current highlight options (inverted, color, etc).
- Command-line renderer now uses a 75% opaque black overlay for highlighted items (same default as UI). Will add command line argument options for these later, if requested.
v1.3.4:
- Added customizable set editor UI.
- Fixed typo in tiles.xml ("Crismon Sandstone" -> "Crimson Sandstone")
v1.3.3:
- Added customizable sets.
- Added ability to highlight Red, Green, and/or Blue wires.
- Added ability to highlight walls.
- Added ability to highlight based on tile, wall, and/or item, completely separately.
v1.3.2:
- Fixed command line renderer NullReferenceException (Issue 43176).
v1.3.1:
- Updated TerraMap version number, fixed update notification.
v1.3.0.1:
- Added full support for Terraria 1.3 worlds.
- Added names and colors for new items, tiles, and walls. Thanks EnigmaQuip for the help!
v1.3:
- Added very basic support for Terraria 1.3 worlds.
- Lots of new items, tiles, and walls in this update, and all of them currently show as "Unknown" with a black color.
↧
Created Release: TerraMap 1.3.31.0 (Sep 11, 2016)
Full support for Terraria v1.3.3 worlds!
*What's new in v1.3.31:
Install instructions:
Previous release changes:
v1.3.14*:
v1.3.13:
v1.3.12:
v1.3.11:
v1.3.10:
v1.3.9:
v1.3.8:
v1.3.7:
v1.3.6:
v1.3.5:
v1.3.4:
v1.3.3:
v1.3.2:
v1.3.1:
v1.3.0.1:
v1.3:
*What's new in v1.3.31:
- Fixed issue #43188: "World file tiles list start is not where it's expected to be. Expected: 2646 Actual: 2633" when loading a Terraria 1.3.3 world.
- Fixed an issue trying to find Strange Plants.
- Thanks to meow_k for reporting the issue and pointing out the solution!
- Updated tiles.xml, added missing "Strange Plant" items, fixed a bunch of item names.
Install instructions:
- Make sure you have .NET Framework v4.5 installed.
- Download the TerraMap ZIP file.
- Extract the TerraMap ZIP file.
- Run TerraMap.exe.
Previous release changes:
v1.3.14*:
- Fixed issue #43187: "World file tiles list start is not where it's expected to be. Expected: 2612 Actual: 2604" when loading a world where the NPCs are currently partying. :)
- Thanks to Anemous for reporting the issue, and EnigmaQuip for pointing out the solution!
v1.3.13:
- Fixed errors loading Terraria v1.3.2 worlds.
- Added new 1.3.2 blocks and items.
v1.3.12:
- Added new 1.3.1 blocks and items.
v1.3.11:
- Added all of the new blocks and items.
- Added yellow wire.
v1.3.10:
- Fixed errors loading Terraria v1.3.1 worlds.
- Have not yet added all of the new blocks and items, but will very soon!
v1.3.9:
- Show/Export GPS depth and position. Added to the status bar, and added File->Export to save highlighted tile positions to a file 43183.
- Display the number of highlighted tiles after loading a new world 43182.
- Added instructional text to reduce confusion caused by "spoiler" features 43179.
v1.3.8:
- Added player selector, options for 'no spoilers', 'all spoilers', or just what the player has seen in game.
- Added File->Open Player menu.
- Added cloud icons to File->Open World menu.
v1.3.7:
- Added ability to specify multiple tiles and/or items on the command line. Example: terramapcmd -i "C:\Users\Jason\Documents\My Games\Terraria\Worlds\World1.wld" -o "C:\Users\Jason\Documents\My Games\Terraria\Worlds\World1.png" -n "Ebonstone;Ebonsand;Corrupted Vine".
- Added highlighted block percentage to status bar (15% Corruption, for example).
- Added new Terraria world properties (SavedAngler, AnglerQuest, SavedStylist, SavedTaxCollector, TempCultistDelay, FastForwardTime, DownedFishron, DownedMartians, DownedAncientCultist, DownedMoonlord, DownedHalloweenKing, DownedHalloweenTree, DownedChristmasIceQueen, DownedChristmasSantank, DownedChristmasTree, DownedTowerSolar, DownedTowerVortex, DownedTowerNebula, DownedTowerStardust, TowerActiveSolar, TowerActiveVortex, TowerActiveNebula, TowerActiveStardust, LunarApocalypseIsUp)
- Added search box to world properties window.
v1.3.6:
- Fixed some tiles and variants with the same name (ruby and other gems) not being highlighted properly.
- Zoom toolbar buttons are now enabled while the map loads, highlights, etc.
- Added/improved status messages while reading, drawing, highlighting, and searching the map.
- Improved the appearance of the labels for tiles, items, and walls in the list.
- Added the ability to search the list by type (tile, item, wall) and parent tile type (gems, lights, etc).
- Added Esc shortcut key to close the tile selection and set editor windows.
- Thanks to whoever submitted the patch for cloud saved world support. CodePlex sent me the patch file, but not your username. Let me know who to thank, and I'll add thanks/credit/attribution.
- Thanks to kybagames and shadowdragonborn for the suggestions!
v1.3.5:
- Added support for cloud saved worlds.
- Added ability to darken blocks rather than highlight them (Invert Highlight, defaults to false).
- Added highlight color picker (defaults to black).
- Saved PNG image now includes the current highlight options (inverted, color, etc).
- Command-line renderer now uses a 75% opaque black overlay for highlighted items (same default as UI). Will add command line argument options for these later, if requested.
v1.3.4:
- Added customizable set editor UI.
- Fixed typo in tiles.xml ("Crismon Sandstone" -> "Crimson Sandstone")
v1.3.3:
- Added customizable sets.
- Added ability to highlight Red, Green, and/or Blue wires.
- Added ability to highlight walls.
- Added ability to highlight based on tile, wall, and/or item, completely separately.
v1.3.2:
- Fixed command line renderer NullReferenceException (Issue 43176).
v1.3.1:
- Updated TerraMap version number, fixed update notification.
v1.3.0.1:
- Added full support for Terraria 1.3 worlds.
- Added names and colors for new items, tiles, and walls. Thanks EnigmaQuip for the help!
v1.3:
- Added very basic support for Terraria 1.3 worlds.
- Lots of new items, tiles, and walls in this update, and all of them currently show as "Unknown" with a black color.
↧
New Post: Things about strange plants
OK, I think I found and fixed the problem, just published v1.3.31. Thanks!
↧
↧
New Post: Things about strange plants
Thanks again!
Now I saw the problem fixed.
Now I saw the problem fixed.
↧
Created Unassigned: Add support for Terraria v1.3.4 [43189]
Fix any errors loading new worlds, add new items, etc.
↧
Closed Issue: Can't load Terraria 1.3.3 worlds [43188]
System.Exception: World file tiles list start is not where it's expected to be. Expected: 2646 Actual: 2633
at System.Runtime.CompilerServices.AsyncServices.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
at System.Runtime.CompilerServices.AsyncServices.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
↧
Closed Unassigned: Cross platform support [43178]
Terraria now runs on linux!
So all tools should, too.
Unfortunately this means no WPF anymore…
So all tools should, too.
Unfortunately this means no WPF anymore…
↧
↧
Closed Unassigned: abnormal disk activity [43181]
I have noticed that with the latest version of the TerraMap. That there is more then usual disk activity when moving the map around. I switched back to a version before this update and confirmed , with perfmon that the older version didnt access the disk as much or at all when moving the map around. heres a screen cap of the perfmon window [Imgur](http://i.imgur.com/nQ05iz4.png)
↧
Edited Unassigned: Add support for Terraria v1.3.4 [43189]
Fix any errors loading new worlds, add new items, etc.
System.ArgumentException: Width and Height must be non-negative.
at System.Runtime.CompilerServices.AsyncServices.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Version: 1.3.31.17531
System.ArgumentException: Width and Height must be non-negative.
at System.Runtime.CompilerServices.AsyncServices.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Version: 1.3.31.17531
↧
Edited Issue: Add support for Terraria v1.3.4 [43189]
Fix any errors loading new worlds, add new items, etc.
System.ArgumentException: Width and Height must be non-negative.
at System.Runtime.CompilerServices.AsyncServices.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Version: 1.3.31.17531
System.ArgumentException: Width and Height must be non-negative.
at System.Runtime.CompilerServices.AsyncServices.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Version: 1.3.31.17531
↧
Source code checked in, #ca5a608f54c43834bc5f3906048926493be8b3ce
Added support for Terraria v1.3.4.
↧
↧
Released: TerraMap 1.3.40.0 (Nov 15, 2016)
Full support for Terraria v1.3.4 worlds!
*What's new in v1.3.40:
Install instructions:
Previous release changes:
v1.3.31*:
v1.3.14*:
v1.3.13:
v1.3.12:
v1.3.11:
v1.3.10:
v1.3.9:
v1.3.8:
v1.3.7:
v1.3.6:
v1.3.5:
v1.3.4:
v1.3.3:
v1.3.2:
v1.3.1:
v1.3.0.1:
v1.3:
*What's new in v1.3.40:
- Fixed issue #43189: "Width and Height must be non-negative" when loading a Terraria 1.3.4 world.
- Updated tiles.xml, added new items.
Install instructions:
- Make sure you have .NET Framework v4.5 installed.
- Download the TerraMap ZIP file.
- Extract the TerraMap ZIP file.
- Run TerraMap.exe.
Previous release changes:
v1.3.31*:
- Full support for Terraria v1.3.3 worlds
- Fixed issue #43188: "World file tiles list start is not where it's expected to be. Expected: 2646 Actual: 2633" when loading a Terraria 1.3.3 world.
- Fixed an issue trying to find Strange Plants.
- Thanks to meow_k for reporting the issue and pointing out the solution!
- Updated tiles.xml, added missing "Strange Plant" items, fixed a bunch of item names.
v1.3.14*:
- Fixed issue #43187: "World file tiles list start is not where it's expected to be. Expected: 2612 Actual: 2604" when loading a world where the NPCs are currently partying. :)
- Thanks to Anemous for reporting the issue, andEnigmaQuip for pointing out the solution!
v1.3.13:
- Fixed errors loading Terraria v1.3.2 worlds.
- Added new 1.3.2 blocks and items.
v1.3.12:
- Added new 1.3.1 blocks and items.
v1.3.11:
- Added all of the new blocks and items.
- Added yellow wire.
v1.3.10:
- Fixed errors loading Terraria v1.3.1 worlds.
- Have not yet added all of the new blocks and items, but will very soon!
v1.3.9:
- Show/Export GPS depth and position. Added to the status bar, and added File->Export to save highlighted tile positions to a file43183.
- Display the number of highlighted tiles after loading a new world 43182.
- Added instructional text to reduce confusion caused by "spoiler" features43179.
v1.3.8:
- Added player selector, options for 'no spoilers', 'all spoilers', or just what the player has seen in game.
- Added File->Open Player menu.
- Added cloud icons to File->Open World menu.
v1.3.7:
- Added ability to specify multiple tiles and/or items on the command line. Example: terramapcmd -i "C:\Users\Jason\Documents\My Games\Terraria\Worlds\World1.wld" -o "C:\Users\Jason\Documents\My Games\Terraria\Worlds\World1.png" -n "Ebonstone;Ebonsand;Corrupted Vine".
- Added highlighted block percentage to status bar (15% Corruption, for example).
- Added new Terraria world properties (SavedAngler, AnglerQuest, SavedStylist, SavedTaxCollector, TempCultistDelay, FastForwardTime, DownedFishron, DownedMartians, DownedAncientCultist, DownedMoonlord, DownedHalloweenKing, DownedHalloweenTree, DownedChristmasIceQueen, DownedChristmasSantank, DownedChristmasTree, DownedTowerSolar, DownedTowerVortex, DownedTowerNebula, DownedTowerStardust, TowerActiveSolar, TowerActiveVortex, TowerActiveNebula, TowerActiveStardust, LunarApocalypseIsUp)
- Added search box to world properties window.
v1.3.6:
- Fixed some tiles and variants with the same name (ruby and other gems) not being highlighted properly.
- Zoom toolbar buttons are now enabled while the map loads, highlights, etc.
- Added/improved status messages while reading, drawing, highlighting, and searching the map.
- Improved the appearance of the labels for tiles, items, and walls in the list.
- Added the ability to search the list by type (tile, item, wall) and parent tile type (gems, lights, etc).
- Added Esc shortcut key to close the tile selection and set editor windows.
- Thanks to whoever submitted the patch for cloud saved world support. CodePlex sent me the patch file, but not your username. Let me know who to thank, and I'll add thanks/credit/attribution.
- Thanks to kybagames andshadowdragonborn for the suggestions!
v1.3.5:
- Added support for cloud saved worlds.
- Added ability to darken blocks rather than highlight them (Invert Highlight, defaults to false).
- Added highlight color picker (defaults to black).
- Saved PNG image now includes the current highlight options (inverted, color, etc).
- Command-line renderer now uses a 75% opaque black overlay for highlighted items (same default as UI). Will add command line argument options for these later, if requested.
v1.3.4:
- Added customizable set editor UI.
- Fixed typo in tiles.xml ("Crismon Sandstone" -> "Crimson Sandstone")
v1.3.3:
- Added customizable sets.
- Added ability to highlight Red, Green, and/or Blue wires.
- Added ability to highlight walls.
- Added ability to highlight based on tile, wall, and/or item, completely separately.
v1.3.2:
- Fixed command line renderer NullReferenceException (Issue 43176).
v1.3.1:
- Updated TerraMap version number, fixed update notification.
v1.3.0.1:
- Added full support for Terraria 1.3 worlds.
- Added names and colors for new items, tiles, and walls. Thanks EnigmaQuip for the help!
v1.3:
- Added very basic support for Terraria 1.3 worlds.
- Lots of new items, tiles, and walls in this update, and all of them currently show as "Unknown" with a black color.
↧
Created Release: TerraMap 1.3.40.0 (Nov 15, 2016)
Full support for Terraria v1.3.4 worlds!
*What's new in v1.3.40:
Install instructions:
Previous release changes:
v1.3.31*:
v1.3.14*:
v1.3.13:
v1.3.12:
v1.3.11:
v1.3.10:
v1.3.9:
v1.3.8:
v1.3.7:
v1.3.6:
v1.3.5:
v1.3.4:
v1.3.3:
v1.3.2:
v1.3.1:
v1.3.0.1:
v1.3:
*What's new in v1.3.40:
- Fixed issue #43189: "Width and Height must be non-negative" when loading a Terraria 1.3.4 world.
- Updated tiles.xml, added new items.
Install instructions:
- Make sure you have .NET Framework v4.5 installed.
- Download the TerraMap ZIP file.
- Extract the TerraMap ZIP file.
- Run TerraMap.exe.
Previous release changes:
v1.3.31*:
- Full support for Terraria v1.3.3 worlds
- Fixed issue #43188: "World file tiles list start is not where it's expected to be. Expected: 2646 Actual: 2633" when loading a Terraria 1.3.3 world.
- Fixed an issue trying to find Strange Plants.
- Thanks to meow_k for reporting the issue and pointing out the solution!
- Updated tiles.xml, added missing "Strange Plant" items, fixed a bunch of item names.
v1.3.14*:
- Fixed issue #43187: "World file tiles list start is not where it's expected to be. Expected: 2612 Actual: 2604" when loading a world where the NPCs are currently partying. :)
- Thanks to Anemous for reporting the issue, and EnigmaQuip for pointing out the solution!
v1.3.13:
- Fixed errors loading Terraria v1.3.2 worlds.
- Added new 1.3.2 blocks and items.
v1.3.12:
- Added new 1.3.1 blocks and items.
v1.3.11:
- Added all of the new blocks and items.
- Added yellow wire.
v1.3.10:
- Fixed errors loading Terraria v1.3.1 worlds.
- Have not yet added all of the new blocks and items, but will very soon!
v1.3.9:
- Show/Export GPS depth and position. Added to the status bar, and added File->Export to save highlighted tile positions to a file 43183.
- Display the number of highlighted tiles after loading a new world 43182.
- Added instructional text to reduce confusion caused by "spoiler" features 43179.
v1.3.8:
- Added player selector, options for 'no spoilers', 'all spoilers', or just what the player has seen in game.
- Added File->Open Player menu.
- Added cloud icons to File->Open World menu.
v1.3.7:
- Added ability to specify multiple tiles and/or items on the command line. Example: terramapcmd -i "C:\Users\Jason\Documents\My Games\Terraria\Worlds\World1.wld" -o "C:\Users\Jason\Documents\My Games\Terraria\Worlds\World1.png" -n "Ebonstone;Ebonsand;Corrupted Vine".
- Added highlighted block percentage to status bar (15% Corruption, for example).
- Added new Terraria world properties (SavedAngler, AnglerQuest, SavedStylist, SavedTaxCollector, TempCultistDelay, FastForwardTime, DownedFishron, DownedMartians, DownedAncientCultist, DownedMoonlord, DownedHalloweenKing, DownedHalloweenTree, DownedChristmasIceQueen, DownedChristmasSantank, DownedChristmasTree, DownedTowerSolar, DownedTowerVortex, DownedTowerNebula, DownedTowerStardust, TowerActiveSolar, TowerActiveVortex, TowerActiveNebula, TowerActiveStardust, LunarApocalypseIsUp)
- Added search box to world properties window.
v1.3.6:
- Fixed some tiles and variants with the same name (ruby and other gems) not being highlighted properly.
- Zoom toolbar buttons are now enabled while the map loads, highlights, etc.
- Added/improved status messages while reading, drawing, highlighting, and searching the map.
- Improved the appearance of the labels for tiles, items, and walls in the list.
- Added the ability to search the list by type (tile, item, wall) and parent tile type (gems, lights, etc).
- Added Esc shortcut key to close the tile selection and set editor windows.
- Thanks to whoever submitted the patch for cloud saved world support. CodePlex sent me the patch file, but not your username. Let me know who to thank, and I'll add thanks/credit/attribution.
- Thanks to kybagames and shadowdragonborn for the suggestions!
v1.3.5:
- Added support for cloud saved worlds.
- Added ability to darken blocks rather than highlight them (Invert Highlight, defaults to false).
- Added highlight color picker (defaults to black).
- Saved PNG image now includes the current highlight options (inverted, color, etc).
- Command-line renderer now uses a 75% opaque black overlay for highlighted items (same default as UI). Will add command line argument options for these later, if requested.
v1.3.4:
- Added customizable set editor UI.
- Fixed typo in tiles.xml ("Crismon Sandstone" -> "Crimson Sandstone")
v1.3.3:
- Added customizable sets.
- Added ability to highlight Red, Green, and/or Blue wires.
- Added ability to highlight walls.
- Added ability to highlight based on tile, wall, and/or item, completely separately.
v1.3.2:
- Fixed command line renderer NullReferenceException (Issue 43176).
v1.3.1:
- Updated TerraMap version number, fixed update notification.
v1.3.0.1:
- Added full support for Terraria 1.3 worlds.
- Added names and colors for new items, tiles, and walls. Thanks EnigmaQuip for the help!
v1.3:
- Added very basic support for Terraria 1.3 worlds.
- Lots of new items, tiles, and walls in this update, and all of them currently show as "Unknown" with a black color.
↧
Edited Issue: Add support for Terraria v1.3.4 [43189]
Fix any errors loading new worlds, add new items, etc.
System.ArgumentException: Width and Height must be non-negative.
at System.Runtime.CompilerServices.AsyncServices.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Version: 1.3.31.17531
System.ArgumentException: Width and Height must be non-negative.
at System.Runtime.CompilerServices.AsyncServices.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Version: 1.3.31.17531
↧
Closed Issue: Add support for Terraria v1.3.4 [43189]
Fix any errors loading new worlds, add new items, etc.
System.ArgumentException: Width and Height must be non-negative.
at System.Runtime.CompilerServices.AsyncServices.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Version: 1.3.31.17531
System.ArgumentException: Width and Height must be non-negative.
at System.Runtime.CompilerServices.AsyncServices.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
Version: 1.3.31.17531
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New Post: Thorium mod incompatible?
Hello there! I'm new here and uh yeah, I just finished playing with Tremor mod, and now I'm about to get started with Thorium. I had no problems with Tremor but for some odd reason now i'm getting something like this with the Thorium map?
System.NullReferenceException object reference not set to an instance of an object
at System.Runtime.CompilerServices.AsyncServices.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
Version: 1.3.40.36769
...Anybody can tell me what's wrong here? Thing is, the online viewer works for it, but it'll take me like 20-30 minutes to generate the map from what I've seen. Tried the 3 latest versions to no avail.
System.NullReferenceException object reference not set to an instance of an object
at System.Runtime.CompilerServices.AsyncServices.<ThrowAsync>b__0(Object state)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
Version: 1.3.40.36769
...Anybody can tell me what's wrong here? Thing is, the online viewer works for it, but it'll take me like 20-30 minutes to generate the map from what I've seen. Tried the 3 latest versions to no avail.
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Created Unassigned: Google Chrome blocks download due to virus [43190]
Says the executable is harmful. I am able to access the CodePlex site just fine.
Found this random article:
[Emsisoft - AMNet - TerraMap.exe - Is This File Safe?](http://www.isthisfilesafe.com/sha1/0230E732BA58014807B209B36AE09FB53D95CC37_details.aspx)
Not sure how helpful it is.
Can't download so far to run the VirusTotal myself.
Etc.
[Terraria Wiki - Map viewers](http://terraria.gamepedia.com/Map_viewers)
Found this random article:
[Emsisoft - AMNet - TerraMap.exe - Is This File Safe?](http://www.isthisfilesafe.com/sha1/0230E732BA58014807B209B36AE09FB53D95CC37_details.aspx)
Not sure how helpful it is.
Can't download so far to run the VirusTotal myself.
Etc.
[Terraria Wiki - Map viewers](http://terraria.gamepedia.com/Map_viewers)
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Commented Unassigned: Google Chrome blocks download due to virus [43190]
Says the executable is harmful. I am able to access the CodePlex site just fine.
Found this random article:
[Emsisoft - AMNet - TerraMap.exe - Is This File Safe?](http://www.isthisfilesafe.com/sha1/0230E732BA58014807B209B36AE09FB53D95CC37_details.aspx)
Not sure how helpful it is.
Can't download so far to run the VirusTotal myself.
Etc.
[Terraria Wiki - Map viewers](http://terraria.gamepedia.com/Map_viewers)
Comments: Looks like it's not just TerraMap, but all projects on CodePlex have been marked as malicious by Google Chrome. Even Microsoft's own "Windows USB/DVD Download Tool" is, and it's one of the most popular projects on CodePlex: https://wudt.codeplex.com This seems like a mistake on Google's part which will hopefully be resolved soon. I'll investigate and bring up the issue with CodePlex and Google. Thanks for reporting!
Found this random article:
[Emsisoft - AMNet - TerraMap.exe - Is This File Safe?](http://www.isthisfilesafe.com/sha1/0230E732BA58014807B209B36AE09FB53D95CC37_details.aspx)
Not sure how helpful it is.
Can't download so far to run the VirusTotal myself.
Etc.
[Terraria Wiki - Map viewers](http://terraria.gamepedia.com/Map_viewers)
Comments: Looks like it's not just TerraMap, but all projects on CodePlex have been marked as malicious by Google Chrome. Even Microsoft's own "Windows USB/DVD Download Tool" is, and it's one of the most popular projects on CodePlex: https://wudt.codeplex.com This seems like a mistake on Google's part which will hopefully be resolved soon. I'll investigate and bring up the issue with CodePlex and Google. Thanks for reporting!
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